Abdurrahman Luqmanul Hakim
Pembuatan Prototipe Pesat Menggunakan Pendekatan SPLE Pada Pengembangan Game Digital = Rapid Prototyping In Digital Game Development Using SPLE Approach
Fakultas Ilmu Komputer Universitas Indonesia, 2022
 UI - Skripsi Membership
Fardhan Dhiadribratha Sudjono
Penerapan metode Software Product Line Engineering (SPLE) dalam pembuatan game object = Applying Software Product Line Engineering (SPLE) for game objects creation
Fakultas Ilmu Komputer Universitas Indonesia , 2020
 UI - Skripsi Membership
Yudha Satria Pradana Ganesha Putra
Pengembangan Modul Computational Thinking Berbasis Maze Problem dengan Pendekatan Game-Based Learning dan User-Centered Design = Development of Maze-based Computational Thinking Learning Module using Game-based Learning and User-Centered Design Approach
Fakultas Ilmu Komputer Universitas Indonesia, 2020
 UI - Skripsi Membership
Pantouw, Rocky Tarsisius
Influence of game design and playability toward continuance intention using TAM framework = Pengaruh game design dan playability terhadap continuance intention menggunakan pendekatan TAM: studi pada mobile game MOBA
Fakultas Ekonomi dan Bisnis Universitas Indonesia, 2019
 UI - Tesis Membership
James Frederix Rolianto
Pengembangan Adaptive Relational Mapper untuk Mendukung Software Product Line Engineering (SPLE) = Development of Adaptive Relational Mapper to Support Software Product Line Engineering (SPLE)
Fakultas Ilmu Komputer Universitas Indonesia, 2023
 UI - Skripsi Membership