Handbook of Digital Games and Entertainment Technologies
Springer Singapore, 2019
eBooks
Kirkpatrick, Graeme, 1963-
Computer games and the social imaginary
Polity Press, 2013
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John Richard Sageng
The philosophy of computer games
Springer, 2012
eBooks
Vince, John
Matrix transforms for computer games and animation
Springer, 2012
eBooks
Franklin, Howard
Techniques for creating Golden delicious games for the applie computer
John Wiley & Sons, 1982
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