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Hasil Pencarian

Ditemukan 4 dokumen yang sesuai dengan query
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" Reog merupkan kesenian khas daerah Ponorogo yang telah ada sejak berabad-abad yang lalu dan diwariskan secara turun temurun di kalangan masyarakat Ponorogo hingga saat ini. Selain menyajikan tontonan yang menarik, kesenian reog ini ternyata juga sarat akan tradisi/kebiasaan yang telah dibawa sejak zaman nenek moyang, mulai dari gerakan tari yang erotis, mabuk-mabukan hingga hubungan sesama jenis/homoseksual. Tradisi tersebut identik dengan reog sebagai hiburan masyarakat jelata yang bebas dan spontan, tak terikat aturan, sehingga sering kali ... "
Surabaya: Pusat Penelitian-Lembaga Penelitian dan Pengabdian kepada Masyarakat Universitas Kristen Petra,
700 JDKVN
Majalah, Jurnal, Buletin  Universitas Indonesia Library
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Dendi Pratama; Winny Gunarti W.W.; Taufiq Akbar
" Visual Novel is a kind of audiovisual game that offers visual strength through the narrative and visual characters. The developer community of Visual Novel (VN) Project Indonesia indicated a limited local game developer that produces Visual Novel of Indonesia. In addition, Indonesian Visual Novel production was also more influenced by the style of anime or manga from Japan. Actually, Visual Novel is part of the potential of creative industries products. The study is to formulate ... "
Denpasar: Pusat Penerbitan LPPM Institut Seni Indonesia Denpasar, 2017
300 MUDRA 32:3 (2017)
Artikel Jurnal  Universitas Indonesia Library
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Katz, Joel
" Abstract: The book itself is a diagram of clarification, containing hundreds of examples of work by those who favor the communication of information over style and academic postulation and those who don t. Many blurbs such as this are written without a thorough reading of the book. Not so in this case. I read it and love it ... "
Hoboken: N.J. : Wiley, 2012
658.827 KAT d
Buku Teks  Universitas Indonesia Library
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" This book focuses on the emerging role of human factors in understanding, communicating with and engaging users. It reports on innovative approaches, highlighting visuals cues, such as new typographies, geometries and graphics for mobile and computer interfaces. The book also covers image and video processing, user-focused data compression, generative visuals, computational photography, and interactive design. Further topics include creative and empathetic design, human touch in digital graphics and experiential graphics. Based on the AHFE 2018 ... "
Switzerland: Springer Cham, 2019
e20501611
eBooks  Universitas Indonesia Library