Ditemukan 3 dokumen yang sesuai dengan query
Blanchard, Kendall
Wesport, Connecticut: Bergin & Garvey, 1995
306.483 BLA a
Buku Teks Universitas Indonesia Library
Nyoto Kurniawan
Jakarta: Elex Media Komputindo, 2009
790.1 NYO m
Buku Teks Universitas Indonesia Library
Kirkpatrick, Graeme, 1963-
"
In this compelling book, Graeme Kirkpatrick argues that computer games have fundamentally altered the relation of self and society in the digital age. Tracing the origins of gaming to the revival of play in the 1960s counter culture, Computer Games and the Social Imaginary describes how the energies of that movement transformed computer technology from something ugly and machine-like into a world of colour and fun. In the process, play with computers became computer gaming; ...
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Cambridge, UK: Polity Press, 2013
794.8 KIR c
Buku Teks Universitas Indonesia Library