Ditemukan 1 dokumen yang sesuai dengan query
Nandaru Annabil Gumelar
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Video game is a massive industry that have been growing non-stop and even push progress of other industries. However, as the industry grew with market beyond $100 billion, companies have been applying non-traditional business model to gain more revenue in an effort to gain profit with regards to the increasing costs of making games. These non-traditional business model, namely cosmetic microtransaction, gameplay microtransaction, freemium, crowdfunding, and early access, have been criticised for years by the ...
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Depok: Fakultas Ekonomi dan Bisnis Universitas Indonesia, 2019
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