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"This volume consists of 52 peer-reviewed papers, presented at the International Conference on Sustainable Design and Manufacturing (SDM-19) held in Budapest, Hungary in July 2019. Leading-edge research into sustainable design and manufacturing aims to enable the manufacturing industry to grow by adopting more advanced technologies, and at the same time improve its sustainability by reducing its environmental impact. The topic includes the sustainable design of products and services; the sustainable manufacturing of all products; energy efficiency in manufacturing; innovation for eco-design; circular economy; industry 4.0; industrial metabolism; automotive and transportation systems. Application areas are wide and varied. The book will provide an excellent overview of the latest developments in the Sustainable Design and Manufacturing Area."
Singapore: Springer Singapore, 2019
e20510996
eBooks  Universitas Indonesia Library
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Arif Krisbudiman
"Inovasi dalam praktek rekayasa desain sangat penting di dunia manufaktur dalam persaingan pasar global yang semakin kompetitif. Pembuatan prototipe dan evaluasi adalah langkah-langkah yang tak terpisahkan dari proses desain dalam pembuatan suatu produk. Dan membuat satu dari banyak prototipe secara fisik membutuhkan biaya yang sangat mahal dan memakan waktu, sehingga teknologi Virtual Reality (VR) sangat diperlukan agar industri dapat dengan cepat dan tepat dalam mengambil keputusan. Teknologi Virtual Reality menggabungkan antara lingkungan manusia dengan komputer secara visual, sehingga pengguna seolah-olah masuk ke dalam dunia maya. Tujuannya agar pengguna dengan gerakan tangan dapat berinteraksi dengan apa yang ditampilkan di layar komputer atau pengguna dapat berinteraksi dengan lingkungan tidak nyata yang ingin ditambahkan ke dalam dunia nyata. VR diperlukan untuk simulasi yang membutuhkan banyak interaksi seperti metode perakitan prototipe atau yang lebih dikenal dengan Virtual Assembly. Konsep Virtual Assembly yang dikembangkan sebagai kemampuan untuk merakit representasi tidak nyata dari model fisik, yaitu model 3D dalam CAD software melalui simulasi gerakan alami tangan manusia. Leap motion (akurasi 0,01 mm) digunakan untuk menggantikan Microsoft?s Kinect (akurasi 1,5 cm) dan Motion Glove dengan flex sensor (akurasi 1°) pada beberapa penelitian sebelumnya. Leap motion controller adalah alat yang menangkap setiap gerakan dari tangan untuk kemudian diolah dan diintegrasikan dengan model 3D pada CAD software. Dan simulasi proses assembly secara virtual pada CAD software dengan gerakan tangan yang terdeteksi oleh leap motion, assembly part dapat digerakkan baik secara translasi maupun rotasi, proses zooming dan menambahkan assembly constraint. Selain itu juga dapat melakukan fungsi mouse (seperti left click, middle click, right click dan menggerakkan posisi mouse cursor) untuk simulasi proses assembly secara virtual pada CAD software.

Innovation in design engineering practice is very important in the world of manufacturing in the increasingly competitive global market. Prototyping and evaluation measures are inseparable from the design process in the manufacture of a product. And made one of many physical prototypes require very expensive and time consuming, so the technology of Virtual Reality (VR) is needed, so the industry can quickly and precisely in the decision. VR technology combines a human being with a computer environment visually, so that the user as if into the virtual world. The goal is that users with hand movements can interact with what is displayed on the computer screen or the user can interact with the environment is unreal to be added into the real world. VR is required for simulations that require a lot of interaction such as prototype assembly methods, or better known as the Virtual Assembly. Virtual Assembly concept which was developed as the ability to assemble a real representation of the physical model, the 3D models in CAD software by simulating the natural movement of the human hand. Leap Motion (accuracy of 0.01 mm) was used to replace Microsoft's Kinect (accuracy of 1.5 cm) and Motion Glove with flex sensors (accuracy of 1 °) in several previous research. Leap motion controller is a device that captures every movement of the hand to then be processed and integrated with 3D models in CAD software. And simulation of assembly process virtually in CAD software with hand gestures detected by the leap motion, assembly parts can be driven either in translation or rotation, zooming and adding the assembly constraint. It also can perform mouse functions (such as left click, middle click, right click and move the mouse cursor position) to a virtual assembly process simulation on CAD software."
Depok: Fakultas Teknik Universitas Indonesia, 2015
T44524
UI - Tesis Membership  Universitas Indonesia Library
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El Wakil, Sherif D
New York: Prentice-Hall, 1989
670.42 ELW p
Buku Teks  Universitas Indonesia Library
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Wu, B.
London: Chapman and Hall, 1992
670 WU m
Buku Teks  Universitas Indonesia Library
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Tempelman, Erik
"Manufacturing and design presents a fresh view on the world of industrial production: thinking in terms of both abstraction levels and trade-offs. The book invites its readers to distinguish between what is possible in principle for a certain process (as determined by physical law); what is possible in practice (the production method as determined by industrial state-of-the-art); and what is possible for a certain supplier (as determined by its production equipment). Specific processes considered here include metal forging, extrusion, and casting; plastic injection molding and thermoforming; additive manufacturing; joining; recycling; and more.
By tackling the field of manufacturing processes from this new angle, this book makes the most out of a reader's limited time. It gives the knowledge needed to not only create well-producible designs, but also to understand supplier needs in order to find the optimal compromise. Apart from improving design for production, this publication raises the standards of thinking about producibility."
Oxford, UK: Butterworth-Heinemann, 2014
e20427190
eBooks  Universitas Indonesia Library
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"This book gathers the proceedings of the 4th International Conference on the Industry 4.0 Model for Advanced Manufacturing (AMP 2019), held in Belgrade, Serbia, on 3-6 June 2019. The event marks the latest in a series of high-level conferences that bring together experts from academia and industry to exchange knowledge, ideas, experiences, research findings, and information in the field of manufacturing. The book addresses a wide range of topics, including: design of smart and intelligent products, developments in CAD/CAM technologies, rapid prototyping and reverse engineering, multistage manufacturing processes, manufacturing automation in the Industry 4.0 model, cloud-based products, and cyber-physical and reconfigurable manufacturing systems. By providing updates on key issues and highlighting recent advances in manufacturing engineering and technologies, the book supports the transfer of vital knowledge to the next generation of academics and practitioners. Further, it will appeal to anyone working or conducting research in this rapidly evolving field. "
Switzerland: Springer Nature, 2019
e20509947
eBooks  Universitas Indonesia Library
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Silmi Aprilia Andari
"Menurut penelitian, Reconfigurable Manufacturing System (RMS) adalah konsep yang paling mungkin untuk membantu produsen agar tetap kompetitif di persaingan pasar. RMS adalah kelas sistem manufaktur yang kompleks, dimana memerlukan pemahaman menyeluruh tentang perencanaan proses dan penjadwalan untuk mendapatkan hasil yang efisien, oleh karena itu masih dianggap sulit untuk dipahami oleh para praktisi. Meskipun begitu, RMS tidak berkembang dan terkenal di kalangan industri. Di sisi lain, serious game adalah media pembelajaran yang efektif bagi para insinyur untuk membuat keputusan praktis yang masuk akal dengan menggabungkan perolehan pengetahuan dan keterampilan. Penelitian ini bertujuan untuk merancang langkah awal dalam membuat serious game yang akan meningkatkan pemahaman tentang RMS dengan memperkenalkan karakteristik intinya. Permainan ini akan mengharuskan pemain untuk menentukan peningkatan optimal pada sistem manufaktur dengan mengkonfigurasi ulang elemen pada sistem tersebut. Model awal yang dihasilkan dalam penelitian ini akan mencakup elemen sistem yang menggambarkan karakteristik inti RMS dan bagaimana elemen tersebut diimplementasikan dalam serious game.

According to studies, the Reconfigurable Manufacturing System (RMS) is the most likely concept to assist manufacturers in remaining competitive in the market. RMS is a complex class of manufacturing systems, which necessitates a thorough understanding of process planning and scheduling to produce efficiently, and is, therefore, difficult to understand by practitioners. Besides their interest, RMS is not developed and is well known in the industry. On the other hand, serious games were an effective learning tool for engineers to make sensible, practical decisions by combining knowledge and skill acquisition. This research aims to design the first steps of creating a serious game that would improve understanding of RMS by introducing its core characteristics. This game would require the player to determine the optimum upgrade for a manufacturing system by reconfiguring the system's elements. The preliminary model generated in this study will include system elements that describe the core characteristics of RMS and how they are implemented in the serious game.
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Depok: Fakultas Teknik Universitas Indonesia, 2022
T-pdf
UI - Tesis Membership  Universitas Indonesia Library
cover
Yaser Ali Husen
"Lean Manufacturing telah menjadi pendekatan utama untuk menciptakan proses manufaktur yang sangat efisien sejak awal 1990-an. Ini mungkin sangat berhasil karena keefektifannya dalam mengurangi kompleksitas dan menghentikan pekerjaan atau pemborosan yang tidak perlu. Saat ini, istilah Industri 4.0 menggambarkan visi sistem manufaktur masa depan. Penelitian sebelumnya menunjukkan kemungkinan untuk mengintegrasikan dan menggabungkan pendekatan lean dan sistem Industry 4.0. Penelitian sebelumnya menunjukkan bahwa ada hubungan positif antara kedua konsep tersebut. Selain itu, mereka menyimpulkan bahwa mengintegrasikan pendekatan lean dan Industry 4.0 mengarah pada pengurangan biaya yang lebih besar daripada hanya menerapkan salah satunya. Penelitian ini merangkum dan mengusulkan kerangka kerja (framework) yang dapat memandu implementasi integrasi Lean Manufacturing dan Industry 4.0.

Lean manufacturing has been the primary approach for creating highly efficient manufacturing processes since the early 1990s. It may be very successful due to its effectiveness in reducing complexity and heading off unnecessary works or waste. At present, the term Industry 4.0 depicts a vision of the future manufacturing system. Previous researches indicate the possibility to integrate and combine the lean approach and Industry 4.0 system. Previous researches suggest that there are positive relationships between the two concepts. Besides, they conclude that integrating the lean approach and Industry 4.0 leads to a greater cost reduction than implementing only one of them. The current paper summarizes and proposes a framework that can guide the implementation of the integration of lean manufacturing and Industry 4.0."
Jakarta: Fakultas Teknik Universitas Indonesia, 2021
T-pdf
UI - Tesis Membership  Universitas Indonesia Library
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Moskow, Keith
New York: McGraw-Hill, 2008
720 MOS s
Buku Teks  Universitas Indonesia Library
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London: Routledge , 1998
338.4 MAN
Buku Teks  Universitas Indonesia Library
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