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Ditemukan 5223 dokumen yang sesuai dengan query
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Grimes, Shawn
"iOS 5 recipes : a problem-solution approach is your guide to developing solutions on iPad, iPhone, and other iOS 5 devices and platforms. This book provides in-depth code samples and discussions for scenarios that developers face every day. You'll find numerous examples of real-world cases that will enable you to build fully functional applications quickly and efficiently. The recipes included in this book are wide in scope, and have been geared toward the professional developer. You'll find clear and concise code samples accompanying each recipe, and will be presented with cutting-edge solutions that bring forth the best that the iOS 5 SDK has to offer. The recipes include, working with Interface Builder in the latest version of Xcode, building applications that incorporate animation and multimedia, building location-aware apps, and understanding best practices for application design and development."
New York: Springer, 2012
e20425452
eBooks  Universitas Indonesia Library
cover
Campbell, Matthew
"Objective-C Recipes provides a problem solution approach for dealing with key aspects of Objective-C programming. You will see how to use the unique features of the Objective-C programming language, the helpful features of the Foundation framework, and the benefits of using Objective-J as an alternative. Solutions are available for a range of problems, including, application development with Xcode, working with strings, numbers and object collections, using foundation classes like NSArray, NSString, NSData and more, dealing with threads, multi-core processing and asynchronous processin, building applications that take advantage of dates and timers and memory management, and how to use Objective-C on other platforms.
"
New York: Springer, 2012
e20425555;e20425555
eBooks  Universitas Indonesia Library
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Brimhall, Jason
"SQL Server 2012 T-SQL Recipes is an example-based guide to the Transact-SQL language that is at the core of SQL Server 2012. It provides ready-to-implement solutions to common programming and database administration tasks. Learn to create databases, insert and update data, generate reports, secure your data, and more. Tasks and their solutions are broken down into a problem/solution format that is quick and easy to read so that you can get the job done fast when the pressure is on. Solutions in this book are divided into chapters by problem domain. Each chapter is a collection of solutions around a single facet of the language such as writing queries, developing triggers, and applying aggregate functions. Each solution is presented code-first, giving you a working code example to copy from and implement immediately in your own environment. Following each example is an in-depth description of how and why the given solution works. Tradeoffs and alternative approaches are also discussed."
New York : Springer, 2012
e20425619
eBooks  Universitas Indonesia Library
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Wang, Ching-Wei
Shanghai: China United Press, 1934
951 WAN c
Buku Teks  Universitas Indonesia Library
cover
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Kelley, Jeff
"The cocoa touch frameworks and APIs are powerful tools for creating native iOS apps, and they're free with Xcode, Apple's development environment. Learn cocoa touch for iOS shows you how to use frameworks like MapKit, twitter, and medipPlayer. You'll also learn about hardware APIs so you can get the most out of your accelerometer, camera, and more. You'll even learn about more advanced features like grand central dispatch, a home inventory management system, alive-updating twitter client, and a photo browser with an animated slideshow.
"
New York: Springer, 2012
e20425453
eBooks  Universitas Indonesia Library
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Preston, Scott
"Learn HTML5 and JavaScript for iOS will help you build, fine-tune, and publish your app for iPhone, iPad, or iPod touch. Scott Preston will walk you through building a mobile web app from scratch using real-world examples. You'll learn about design considerations, mobile web frameworks, and HTML5 features like animation and graphics using Canvas. You'll also learn how to customize your app for a variety of platforms, and you'll explore testing and performance tips for your app. Get an overview of HTML5, JavaScript, and mobile web frameworks. Discover tips for iOS usability as well as performance. Dig into features like images, animation, and even geolocation."
New York: Springer, 2012
e20425549
eBooks  Universitas Indonesia Library
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Brannan, James A.
New York: McGraw-Hill, 2011
005.26 BRA i
Buku Teks SO  Universitas Indonesia Library
cover
Irawan Febrianto
"[ABSTRAK
Penelitian tentang pencitraan elektromagnetik terutama untuk gelombang microwave
sebenarnya telah lama dilakukan tetapi terhambat dikarenakan kekurangan
daya komputasi, dan tahun akhir-akhir ini mulai banyak peneliti yang melakukan
penelitian sebanding berkembang teknologi dan kecepatan komputasi. Permasalahan
utama dalam pencitraan microwave adalah mencari solusi invers dan mengimplementasikan
dalam komputasi.
Pada penelitian telah digunakan pendekatan Born dalam mencari solusi invers
dan diimplementasikan dalam bentuk komputasi mengunakan MATLAB.
Secara keseluruhan rekontruksi citra mengunakan metoda pendekatan Born
telah berhasil menentukan keberadaan dan posisi objek sederhana dalam suatu
bidang untuk mendapatkan pola rekonstruksi objek yang rumit diperlukan metoda
pendekatan Born dari dataset COMSOL diperlukan minimal sensor 36 x 36 untuk
dapat mengidentifikasi objek.

ABSTRACT
Research on electromagnetic imaging, especially for microwave has long done
but is hampered due to lack of computing power, and the late start to many researchers
who conduct research developing comparable technology and computing
speed. The main problem in microwave imaging is seeking and implementing solutions
in computing the inverse .
In the studies have used the Born approximation in finding solutions to the inverse
and implemented in the form of computing using MATLAB .
Overall reconstruction of images using the method of Born approximation has
been able to determine the presence and position of a simple object in a field to
get the pattern reconstruction of objects elaborate the necessary methods of Born
approximation from dataset COMSOL required minimum sensor 36 x 36 to be able
to identify the object .;Research on electromagnetic imaging, especially for microwave has long done
but is hampered due to lack of computing power, and the late start to many researchers
who conduct research developing comparable technology and computing
speed. The main problem in microwave imaging is seeking and implementing solutions
in computing the inverse .
In the studies have used the Born approximation in finding solutions to the inverse
and implemented in the form of computing using MATLAB .
Overall reconstruction of images using the method of Born approximation has
been able to determine the presence and position of a simple object in a field to
get the pattern reconstruction of objects elaborate the necessary methods of Born
approximation from dataset COMSOL required minimum sensor 36 x 36 to be able
to identify the object ., Research on electromagnetic imaging, especially for microwave has long done
but is hampered due to lack of computing power, and the late start to many researchers
who conduct research developing comparable technology and computing
speed. The main problem in microwave imaging is seeking and implementing solutions
in computing the inverse .
In the studies have used the Born approximation in finding solutions to the inverse
and implemented in the form of computing using MATLAB .
Overall reconstruction of images using the method of Born approximation has
been able to determine the presence and position of a simple object in a field to
get the pattern reconstruction of objects elaborate the necessary methods of Born
approximation from dataset COMSOL required minimum sensor 36 x 36 to be able
to identify the object .]"
2016
T45327
UI - Tesis Membership  Universitas Indonesia Library
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Chin, Robert
"Beginning iOS 3D unreal games development covers using the unreal UDK game creation system to create 3D games for the iOS platform, which includes the iPhone, iPod touch and iPad. Specifically, this book covers, unrealScript programming language, going beyond the limitations of the visual Kismet scripting language, the Unreal UDK code framework, basic UDK tools and other UDK items needed to build a game, and various author-created game frameworks are presented and are used to illustrate the UnrealScript programming language and user input methods specific to the iOS mobile platform."
New York: Springer, 2012
e20425497
eBooks  Universitas Indonesia Library
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