Ditemukan 5840 dokumen yang sesuai dengan query
Theus, Martin
Boca Raton: CRC Press, Taylor & Francis Group, 2009
006.6 THE i
Buku Teks SO Universitas Indonesia Library
Giloi, Wolfgang K.
Englewood Cliffs, NJ: Prentice-Hall, 1978
006.6 GIL i
Buku Teks SO Universitas Indonesia Library
Walker, B.S.
New York: Crane Russak, 1975
006.6 WAL i
Buku Teks SO Universitas Indonesia Library
Newman, William M.
New York: McGraw-Hill, 1979
006.6 NEW p
Buku Teks SO Universitas Indonesia Library
Scott, Joan E.
New York: John Wiley & Sons, 1982
001.55 SCI i
Buku Teks SO Universitas Indonesia Library
Foley, James D.
Reading Mass.: Addison-Wesley, 1982
006.6 FOL f
Buku Teks SO Universitas Indonesia Library
Chicago: SPSS Inc., 1998
005.3 SPS
Buku Teks SO Universitas Indonesia Library
Park, Chan S.
Sydney: Addison-Wesley , 1985
006.6 PAR i
Buku Teks SO Universitas Indonesia Library
Prince, M. David
Massachusetts: Addison-Wesley, 1971
001.644 3 PRI i
Buku Teks SO Universitas Indonesia Library
Mukundan, Ramakrishnan
"This book brings together several advanced topics in computer graphics that are important in the areas of game development, three-dimensional animation and real-time rendering. The book is designed for final-year undergraduate or first-year graduate students, who are already familiar with the basic concepts in computer graphics and programming. It aims to provide a good foundation of advanced methods such as skeletal animation, quaternions, mesh processing and collision detection. These and other methods covered in the book are fundamental to the development of algorithms used in commercial applications as well as research"
London: Springer-Verlag , 2012
e20406316
eBooks Universitas Indonesia Library